![]() ![]() But Blue is a legal move since the city areas are not connected. Both Black meeples are illegal moves since Red has already claimed the area. In fact, this is one of the key strategies used to steal points from another player. However, you can claim a feature that is adjacent to (but not touching) a previously claimed feature, even if those two things become connected later one. The only caveat is that if one of those features is connected to, or a continuation of a feature that is already claimed by another player then you cannot claim it yourself. For example, if you place a tile that has a road, part of a town, and a field on it, you can choose to place one, and only one, meeple on any one of those things. These two roads leading to nowhere are illegal moves in the game.Īfter placing the tile, you can choose to place a meeple and claim one of the landscape features of your tile. This allows for your roads to grow and cities to expand while preventing situations where a road dead ends into a field or other incongruous action. When laying a new tile, it must match one side of an existing tile. Each tile will have some combination of landscape, from fields and roads, to cities and monasteries. Verne, our vacation meeple seen here at Altun-Ha in Belize, comes from Carcassonne.Įach tile represents a small portion of land of the real-world medieval town of Carcassonne. For the brand-new player, a meeple is the colloquial term for a game’s pieces that move around the board, often represented as little men. But within this simple premise lies an intricate tableau of strategy and chance. You lay a tile down, adding it to an expanding game board and then choose to place a meeple to score points. There are just two components, tiles and meeples. Hours of fun with just some cardboard squares and sticks of wood.įirst off, Carcassonne is elegantly simple. And it is still satisfying even after 20 years in a market that can’t remember what came out yesterday. It is a terrific gateway game for those just getting into the hobby. It is great for players of all ages and all skill levels. Game Play: Tile/Worker Placement, Area Majorityīefore the message gets muddled by my attempts to be witty and clever, let me say right off that Carcassonne is one of the best games ever made in forever. File under weird cover backstory – I’m pretty sure that the yellow monk is trying to escape from the tower and the dude in the foreground is trying to alert the guards. A beautifully quaint game that is the very essence of idyllic serenity in the medieval French countryside. ![]()
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